Banner

Divine Enchanters weave the holy powers of the heavens through their Banners, which they use as talismans. They can call forth this power in battle to both heal the weak and smite the wicked.

List of Banners
Flag
 * Rank Newbie Talisman
 * Requires: Divine
 * Level 1
 * Stamina +1
 * Spirit +1
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Cannot be upgraded. No growth/skills/talents.

Dark Yellow Flag
 * Rank Newbie Talisman
 * Requires: Divine
 * Level 5
 * Talisman Skill
 * Stamina +1
 * Spirit +4
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Shadow Stone
 * Growth
 * 1: Talisman Skill: Stun Targets. 3 minutes cooldown. Bonus vs: Fox Sprite.
 * 2: Addl Atb: Spirit +4
 * 3: Addl Atb: ME +30, Mana Crit Rate +0.5%


 * Talents
 * Tier 1:
 * Bloody Aura: Max HP increases by 12. Max level 5. unknown formula
 * Magic Air: Max MP increases by 20. Max level 5. unknown formula
 * Tier 2:


 * Telepathies: ME increases by 3. Max level 3. unknown formula


 * Notes
 * You recieve this Banner at level 7 from Taoist Koo along with a Shadow Stone. This Banner cannot be upgraded past its initial stage to Doom/Draco prefix.

(Draco) Dark Fluff Flag
 * Rank 1 Talisman
 * Requires: Divine
 * Level 10
 * Talisman Skill
 * Stamina +1
 * Spirit +5
 * Physique +2
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Scarlet Stone/Altitude Jade
 * Growth
 * 1: Addl Atb: Max MP +60
 * 2: Addl Atb: Stamina +3, ME +4
 * 3: Addl Atb: Stamina +2, Spirit +2
 * 4: Addl Atb: Spirit +3, ME +7
 * 5: Fluff Spell-Draco: Regenerate MP. 6 minutes cooldown. 30 vigors. (+1200 MP)
 * 6: Addl Atb: Stamina +3, Physique +3
 * 7: Addl Atb: Spirit +2, Mana Crit Rate +1%


 * Talents
 * Tier 1:
 * Magic Air: Max MP increased by 30. Max level 5. unknown formula
 * Sacred Air Absorption: Every 3 seconds regenerate MP by ( level x 1 ). Max level 5.
 * Tier 2:
 * Magic Tide: There's a ( level x 3 )% chance that Cure or Renew will restore 20 MP to the target. Max level 5.
 * Telepathis: ME increases by ( level x 8 ). Max level 2.


 * Notes
 * You recieve this Banner at level 15 from Captor DJ, along with a scarlet stone.

(Draco) Vainness Flag
 * Rank 1 Talisman
 * Requires: Divine
 * Level 20
 * Talisman Skill
 * Stamina +2
 * Spirit +5
 * Physique +1
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Scarlet Stone/Altitude Jade
 * Growth
 * 1: Addl Atb: Max HP +80
 * 2: Addl Atb: Spirit +4, ME +5
 * 3: Addl Atb: Stamina +2, Defense +30
 * 4: Addl Atb: Spirit +3, Mana Crit Rate +1%
 * 5: Vainness Spell-Draco: Attack targets in selected area. 3 minutes cooldown. 30 vigors.
 * 6: Addl Atb: Stamina +4, Spirit +4
 * 7: Addl Atb: Spirit +5, ME +10


 * Talents
 * Tier 1:
 * Cure Expansion: The range of Cure is increased by 1 feet and the range of Renew is increased by 1 feet. Max level 5. unknown formula
 * Skilled Cure: The Cue skill heals ( level x 2% ) more HP. Max level 5.
 * Tier 2:
 * Vigor Cure: 12% chance that Cure will restore 15 Vigor to the target. Max level 5. unknown formula
 * Swift Samsara: Samsara has its cooldown time reduced by ( level x 1 ) minutes. Max level 2.


 * Notes
 * You recieve the Vainness Flag from your level 20 class quest. After completing the quest for the Summoning Charm, you will recieve a quest to defeat Blaze Ox, which includes this talisman as a reward. Blaze Ox also summons a chest that can contain this talisman along with another.

(Draco) Dark Truth Flag
 * Rank 1 Talisman
 * Requires: Divine
 * Level 30
 * Talisman Skill
 * Stamina +3
 * Spirit +4
 * Physique +1
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Scarlet Stone/Altitude Jade
 * Growth
 * 1: Addl Atb: Stamina +5, Physique +3
 * 2: Addl Atb: Spirit +4, ME +7
 * 3: Addl Atb: Max MP +100
 * 4: Addl Atb: Stamina +6, Mana Crit Damage +3%
 * 5: Intellect Spell-Draco: Cure whole team. 4 minutes cooldown.
 * 6: Addl Atb: Stamina +7, Spirit +5
 * 7: Addl Atb: Spirit +4, ME +13


 * Talents
 * Tier 1:
 * Holy Charm: The range of Frost Charm is increased by 1 feet and the range of Shock Charm is increased by 1 feet. Max level 5. unknown formula
 * Sacred Air Absorption: Every 3 seconds regenerate MP by ( level x 1 ). Max level 5.
 * Tier 2:
 * Oblivion: Skills of attack ignore the target's MR by ( level x 2 ). Max level 5.
 * Telepathis: ME increases by ( level x 8 ). Max level 2.


 * Notes
 * The major bosses of Water Palace can drop this talisman.
 * You can also buy it for 20 Cypress Pendant and 10 copper from the Immortal Guild if you have attained at least Rank 9 reputation with them.

Intellect Flag
 * Rank 2 Talisman
 * Requires: Divine
 * Level 40
 * Talisman Skill
 * Stamina +5
 * Spirit +5
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Orange Stone/Force Jade
 * Growth
 * 1: Truth Spell: Cause continuous damage to targets. 2 minutes cooldown. 10 vigors.
 * 2: Addl Atb: Stamina +8, ME +10
 * 3: Addl Atb: Spirit +10, Crit Res. Rate +1%
 * 4: Addl Atb: Spirit, Defense +50
 * 5: Truth Spell-Draco: Cause continuous damage to targets. 2 minutes cooldown. 10 vigors
 * 6: Addl Atb: Physique +15, Mana Reg. +5
 * 7: Addl Atb: Spirit +10, Mana Crit Rate +1%


 * Talents
 * Tier 1:
 * Bloody Aura: Max HP increases by 40. Max level 5. unknown formula
 * Telepathies: ME increases by 6. Max level 5. unknown formula
 * Tier 2:
 * Magic Shelter: MR increases by 3. Max level 5. unknown formula
 * Protecting Light: Renew can increase the target's resistance to Critical hits by 1%. Max level 5. unknown formula
 * Tier 3:
 * Ingenious Cure: Cure's Critical Heal chance increases by 2%. Max level 3. unknown formula


 * Notes
 * Intellect Flag can be purchased from the Devil Tower Quartermaster for 10 Devil-Defeat Marks and 10 Gold.
 * Can also be gain by completing Class Quest.

Jade Essence Flag
 * Rank 2 Talisman
 * Requires: Divine
 * Level 50
 * Talisman Skill
 * Stamina +4
 * Spirit +5
 * Physique +1
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Orange Stone/Force Jade
 * Growth
 * 1: Essence Spell: Knocks targets down. 3 minutes cooldown. 30 vigors.
 * 2: Addl Atb: Stamina +10, MR +5
 * 3: Addl Atb: Spirit +15, Crit Res. Rate +1%
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 * 5: <>
 * 6: <>
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 * Talents
 * Tier 1:
 * Heavenly Crit: The chance of Crit for all mana increases by 1%. Max level 5. unknown formula
 * Magic Shelter: MR increases by 2. Max level 5. unknown formula
 * Tier 2:
 * Magic Air: Max MP increases by 60. Max level 5. unknown formula
 * Magic Surge: Damage for Crit increases by 6%. Max level 5. unknown formula
 * Tier 3:


 * Thunder Curse: Shock Charm's Critical Hit Chance increases by 2%. Max level 3. unknown formula


 * Notes
 * Jade Essence Flag can be dropped in the Master-Apprentice instance.
 * Jade Essence Flag can also be purchased from the Devil Tower Quartermaster for ?? Devil-Defeat Marks and ?? Gold.

?? Banner
 * Rank 2 Talisman
 * Requires: Divine
 * Level 60
 * Talisman Skill
 * Stamina +?
 * Spirit +?
 * Physique +?
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Orange Stone/Force Jade
 * Growth
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 * Talents
 * Tier 1:
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 * Notes
 * ?? Banner

?? Banner
 * Rank 3 Talisman
 * Requires: Divine
 * Level 60
 * Talisman Skill
 * Stamina +?
 * Spirit +?
 * Physique +?
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Yellow Stone/Volley Jade
 * Growth
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 * Talents
 * Tier 1:
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 * Notes
 * ?? Banner

?? Banner
 * Rank 3 Talisman
 * Requires: Divine
 * Level 70
 * Talisman Skill
 * Stamina +?
 * Spirit +?
 * Physique +?
 * Equip: MP Regen Increase by 2 Point(s)
 * Indestructible
 * Upgraded with Yellow Stone/Volley Jade
 * Growth
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 * Talents
 * Tier 1:
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 * Notes
 * ?? Banner